Procedural generated river vegetation is now a built in feature. Grasses, bushes and water plants can now be placed in natural way. The terrain shader has changed to fast beautiful solution. Day/Night/Weather system actualized, which deeply impacts the atmosphere.
Screenshots added to show some implemented features. Lot of work behind the scene. Animation for buildings, driving through obstacles, even through houses, improved unit animations, improved AI base building and much more. Complex damage calculation for units, they have also different armor on sides. Trajectory for shots added, physical (non laser) shots can fly over walls to hit an enemy behind.